Originally Posted by SorcererVictor
Originally Posted by Ozsavsta
Originally Posted by OneManArmy
https://www.dandwiki.com/wiki/Necromancer_(5e_Class)

I'd really like to see a necromancer class for the main character. The game already has spells from the school of necromancy, but I would like it to be a full-fledged necromancer and not only a school of magic for a wizard.

It is quite difficult to find the spell "Speak with the dead", and for the necromancer it is given by default as a spell

The second reason is that the Necromancer's main characteristic is charisma, which is extremely useful in all dialogues. For a classic wizard, the main characteristic is intelligence, and this upset when I played as an evil magician and wanted to completely immerse myself in the plot

Already been more than enough changes from 5e without them adding classes that dont exist. It's a subclass of Wizadry and it may or may not come in. There is also the Cleric death domain. But to add a whole class? You're playing the wrong game if you want that.
Having a secondary stat in Charisma will do more than enough if you pick the right class. Asking for a class JUST so you can get everything you want is ridiculous.


Because the master of life, death and undeath capable of controlling an huge undead army and casting nasty spells is a cool fantasy and deserve a class of his own.

"But clerics can have death domain and wizards specialization" but none of then are like dread necromancer. Dread necromancer has access to arcane and divine nasty necromancer spells.

While I would love nothing more than for them to add material please consider what that means. Where do they draw and line and for whom? If they port Dread Necro why not Knight or other non PHB classes? They are struggling with just implementing the PHB material.


I am here to discuss a video game. Please do not try to rope me into anything other than that. Thank you.