Originally Posted by clavis
In D&D you can actually subdue a dragon by not killing it and getting its points to a certain degree. pretty much using the knockout command.

I'd love to see that kind of stuff, but I just don't know that we will. "Each life is of infinite value and merits sacrificing everything for.", I love that idea but hate how it's impossible to play that kind of character. I realize there are limits in a game like this but I really like the idea of being able to cast sleep to stop people from coming to blows or even cleverly taking control of the goblin horde to spare their lives.

Originally Posted by Abits
I hate to say it again but sounds to me like another game mechanic Larian thought was cool without really thinking about how to properly implement it

What I thought it was, was an option for when a party member is otherwise charmed or controlled. But charm doesn't work like it did in BG2, so I may be totally wrong.