Is there any additional confirmation from Larian about multiple difficulty levels, and what setting the current early access state will be akin to? To me this is a hard setting, at least a level above what should be default/normal. I really hope this isn't what "easy" is supposed to be. This being even "normal" would be bad. I'm very concerned that easier settings won't make it to full release because then the only way I'll be able to play is to either hope someone mods it in, or cheat. I like the game but I'm here for the story and the character interactions, not to spend hours save-scumming to try and make it through encounters.

After struggling with a particular fight involving
the spider matriarch
I'm frustrated enough with the difficulty that I'm ready to either just find a way to slap on God Mode and cheat my way through this (and I sure hope Larian's analytics notice that this is what it takes), or drop the game until full release. I'm unfortunately too many hours into it for a Steam refund so I'm really hoping that the promised multiple difficulty levels actually make it into the game.

I've already spent 30 hours from all the constant re-loading due to terrible skill check rolls. Highly intelligent wizards, deeply wise clerics, and very charismatic warlocks shouldn't be struggling this much on such basic things. I'm not trying to learn a stranger's deepest secrets during conversation, I just want to continue the story. RNG treats my characters like they're blind, deaf, and dumb.

I don't even know if this particular fight is necessary to progress any quests, but I will want to feel like I've experienced the full game with at some point.