Larian Banner: Baldur's Gate Patch 9
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Not enough space in the title to say fully what i mean....

When a character is knocked out by fatal damage and is healed or helped back up, on their turn they get no action.

In 5e characters still get their action, but instead lose half their movement to stand back up.

I assume this is a bug.

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When you help them up the party member should get a bonus action, you can usually move them away or use a potion on their turn after being helped up. They won't be able to use any regular action, like attacks though.

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Originally Posted by FatePeddler
When you help them up the party member should get a bonus action, you can usually move them away or use a potion on their turn after being helped up. They won't be able to use any regular action, like attacks though.


Yes I'm familiar with the bonus action capability. But you're not supposed to lose your main action on being helped up.

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Originally Posted by silverace99
Originally Posted by FatePeddler
When you help them up the party member should get a bonus action, you can usually move them away or use a potion on their turn after being helped up. They won't be able to use any regular action, like attacks though.


Yes I'm familiar with the bonus action capability. But you're not supposed to lose your main action on being helped up.


This game makes it so you can't use your main action after being helped up. So this should be in feedback and suggestions, and not technical and gameplay problems.

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Originally Posted by FatePeddler
Originally Posted by silverace99
Originally Posted by FatePeddler
When you help them up the party member should get a bonus action, you can usually move them away or use a potion on their turn after being helped up. They won't be able to use any regular action, like attacks though.


Yes I'm familiar with the bonus action capability. But you're not supposed to lose your main action on being helped up.


This game makes it so you can't use your main action after being helped up. So this should be in feedback and suggestions, and not technical and gameplay problems.


The 5e ruleset is pretty cut and dry on this. If you're implying that the developers are intentionally hosing the player with this........then well i've played DOS2 so I believe you.


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