Perhaps a "you can't quick travel with enemies around" solution.

But then again if that were added, how close is around?

They could also disable teleporting in certain structures?
Which could suck if the ladders are all destroyed haha.

Fast travel breaks the tedium of having to click and wait for your characters to make it from a-b. I despise most games that force you to walk (fetch quests) without quick travel. Break the tedium, your DM also doesnt describe your 2 hour walk in 2 hours does he/she?

Teleport and teleportation circle should work for outside act locations.

Last edited by Okidoki; 19/10/20 08:48 AM.