[quote=Orbax]
Not all illusions are hidden walls, how would you interact with an illusion that is concealing the text of a tapestry that is weaved in color without bolding or outlines? What if the same illusion concealed this text by changing what it says. One solution does not conquer all.
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It is the perfect example of what I mean when I say that these artificial elements should be hidden from you so that things can take a more organic and natural approach. I'd like to just spurge on about this for a minute if that is all right. Think about how different those approaches are. In one instance you are having to stop to roll a dice. In the other you select a party member and get them to actively search while they move around(potentially with stealth) while the artificial busywork happens in the background. You get so much more power as a player with nothing to take you out of the moment. It is such a simple solution but it carries so much weight. Imagine if spending a hit dice on a short rest was instead an option to 'rest' where your characters sit down and have a drink or eat a piece of fruit while they regenerate. There are so many solutions to this problem that can only improve the immersion.
I think we agreeing, just focusing on different aspects. It sounds like we are both saying get rid of useless passive rolls. Im just moving that into give me a player controlled function to examine something I am curious about - a tapestry for instance. A natural 20 on perception wouldnt notice anything about an illusory tapestry, to your point. They DID have you auto-roll in the hag swamp to see it as it was. It wasn't passive, just an automatically triggered roll. Id rather there be things in the "nice" swamp that made me think "huh...thats weird" *Investigates that object*.
To your point, if its automatically triggered, not using my passive, and merely lets me know I failed something, thats super annoying. Either there are enough clues there to allow you to actively decide to do something about it or let me go along my oblivious way. Right now it just means a lack of player agency and frustration at not being able to do anything about it.