Curiosly I often experienced glitches with corpses death geometry "explosion" but never had problems with tiefling tail. But after patch #1 I experience it quite often. Patch notes for patch #1 are mentioning that it should be fixed instead.
It looks like that when walking:
https://nosferatu.g0x.ru/pub/.bg3/tifling_tail.mp4

And can also happen in cutscenes:
https://nosferatu.g0x.ru/pub/.bg3/tifling_tail2.mp4

Last edited by CkNoSFeRaTU; 19/10/20 05:25 PM.