Originally Posted by Argonaut
Originally Posted by Abits
Originally Posted by Argonaut

I'm glad you brought this up because I think people are obsessing too much over one or the other when it is RPG. The mechanics should complement the story and aesthetic just as how the music is matched to the pace of the gameplay. These features should work with one another to create something greater than the sum of their parts. The way forward is to focus on the simulation rather than stay attached to archaic ideas that technology is fast out pacing.




All true. But also not exactly what this topic is about. Perhaps I wasn't as clear about it as I should be. I didn't claim Larian shouldn't care about gameplay, I said they should care about the story as much as they care about the gameplay.

And perhaps there are those who completely don't care about the story, but I doubt they are the majority or even 40% of fans. But that's not my problem either.

My problem is that right now Larian treats the story like it's some silly chore they have to do in order to get into the fun combat. It doesn't even matter whether they have good writers if they keep sabotaging their work

They aren't good writers and so far the story and writing is par for the course with their previous releases. I agree with what you've said completely but the moment I saw the implementation of the same Coop system and Origin characters I lost a lot of home in this game. Anything is fun with friends, and just like DivOS and DivOS2 it seems that this is the design mentality this time around as well. Add to that there is no kind of recognition of feedback about this issue and you would have thought that at least a writer would have said something. I could understand if there was some kind of constriction for release but we've paid full price for early access. Those legal concerns are no longer an issue. The other explanation is that they are busy working on the next part of the game and story before considering feedback which is just bad business. It would mean they have committed to another third of the game without first considering the feedback which defeats the purpose yet again. A shiny cosmetic or t shirt isn't going justify EA if either of these are the case and the longer they keep silent about it the more I fear that they do not consider it to be a priority.

Alternatively, it could be with over a million copies sold, and feedback coming from multiple sources, that they're busy analyzing what's going on in the game, and don't have time to respond to every thread posted in the forums. There was already a comment by one of them on one of the articles on the launcher, about the overwhelming amount of players they got from EA. I'd say that that's going to make one to one interactions nigh impossible. The fact that we can see hotfixes being done, and a patch rolled back means that they are, in fact, paying attention.