Originally Posted by override367
Most of the bad mechanical stuff is follow ons from changes they've made from the ruleset, again like a bad DM would, just a cascade of patches to their homebrew system that breaks the system they had that already worked

-Larian puts in goblin encounter
-Larian implements their height advantage/disadvantage system (giving a 3:1 advantage for the high creature)
-Goblins are now impossible to hit (the basic goblin in D&D has high AC and low hitpoints)
-Goblins have their AC reduced to 7 so players can hit them when they are elevated, because combat was too unfun missing over and over
-Larian introduces surface effects to everything
-Firebolt now kills goblins even if it misses them
-Triple the goblin HP
-Concentration spells are vastly nerfed by the fire surfaces created by enemies, you have a small chance of holding concentration if put in a fire field
- YOU ARE HERE -

this is just going to keep spiraling into more and more dev effort to patch problems of their own making


The mess they’ve made with the basic rules are so overwhelmingly bad that now for the first time I wonder if that comments about being DOS3 which I used to hate wasn’t an overreaction at all.

Also, I’ve noticed that the only homebrew I really appreciate are those weapon skills.

Couldn’t enjoy the game so far