I’m pretty sure critical misses means free opportunity of attack from the enemy your trying to hit, or atleast puts you at a disadvantage. Same should go for all 1 rolls, negative effects. If those were implemented I think the Luck skill would be quite beneficial
Humans tho...if your just strictly going for high stats for skill check maybe they’d be worth it, but even then I doubt it. No harm in completely dumping atleast 2 stats in most builds. Maybe multiclassing with stat requirements will make humans worthwhile with the extra points, just can’t tell yet.
Last edited by macadami; 19/10/20 06:26 PM.