Hence why I proposed for them to use the previous way of circumventing these problems by giving you an active search state you can trigger on individual party members, it would solve all the problems seamlessly. If you suspected there was something you couldn't roll high enough for you could use a potion or spells to buff yourself and your stats. As far as an active roll button goes I think it would be better if the active search would reveal something to interact with but the in dialogue option could contain the roll or actually interacting it could trigger the roll or decide on if you pass or not with a take 10.
Ah! I didn't pick that up reading your comment! Agreed then
