Early access is the "hard" difficulty setting in the game. Larian made the combat hard on purpose to gather better reports on difficult areas.
I think that the underdark misses a few really hard to impossible encounters. Avoiding enemies in the underdark can be just as interesting as fighting them. It is a dangerous place but it seems that it is stuck at level 5 at the moment.


I sometimes use thought experiments. I don't necessarily believe in every idea I post for discussion on this forum