Originally Posted by Argonaut
Originally Posted by Lady Avyna
Originally Posted by Hoarfrost
Let's be honest here...the races need some kind of rebalancing. Humans are terrible; so are halflings for example. Why not add something extra to them even if it is not officially in the player's handbook such as halfling luck being a +1 to any roll and humans getting extra proficiency points. Obviously not everyone is going to powerplay but it is only fair.


I agree with adding something extra to the races but I will say that I don't think Humans are terrible. Humans I think are the third after Orcs and Dwarves that make good warriors or fighters in rpgs. Instead of Humans having +1 on every stat, they should have a +2 on strength and constitution. Just like how other races have certain natural abilities like dark vision, resistance to fire, ect., Humans should have something as well. I know in DA:I, Humans get extra 2 points to add to their skill tree and Elves have a resistance to range damage. In Baldur's Gate 3 they can say add hit bonus point for Humans, maybe a +2 on a hit roll or something else.


Oh god adding HP bloat and statsticks to D&D? No thank you.

Human is meant to be a jack of all trades master of none kind of race. V.human are meant to be jack of all trades master of all. Other races are meant to be about their unique racial abilities such as Half-Orc racial that is broken with barbarian, paladin and fighter.


I feel like humans should get some type of perk just like other races have. Yes, humans have always been a jack of all trades but humans also have an unyielding spirit. They can incorporate something like that for Humans. I know DnD is different but it's still an fantasy rpg game. I don't know too much about tabletop DnD.