I appreciate it if my computer enemy is playing dirty against me, it keeps me on my toes and always looking for a payback. Room for improvement is still to be made, because other than falling back down, there is no penalty or consequence for having your teammates fall unconscious multiple times during a fight, and you can use that to absorb big hits for the rest of the team. A suggestion would be to have teammates be counted as dead right away if they drop below a certain amount of negative hitpoints. Basing this treshold on the maximum HP of each individual character would be reasonable to me.
I cannot change this name anymore, please send help. The avatar is created by an AI called midjourney, and it is done so by essentially typing text, pretty dope, huh?
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