Originally Posted by override367
Originally Posted by Okidoki
Originally Posted by Doomlord


2) The battles suck, I have said this before in another post, It feels like every battle is played out by a champion chess player, meh no chaos , Every time the enemy goes right to the high ground and bombs my player characters with endless ranges weapons, Fire, acid , blindness, fear, after a few playthroughs i've really lost my taste for the game now.

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Sucks to lose your stuff even in EA, i feel for you.

But as far as smart enemies goes, why wouldn't they take the high ground? Or rather why shouldn't they? Are goblins stupid, no they shouldn't be according to volo.

https://www.themonstersknow.com/goblinoids-revisited/ this is a pretty decent resource.




the problem is they had to give the goblins 3 times the hitpoints as a balancing mechanic for their unnecessary elevation system

I can't wait until we get level 9 and have a 35% chance to hit a dragon all the time

oh wait nevermind, flight doesn't actually fly in this game, because larian can't pull off what firaxis or indie game Solasta can


I wonder if Larian actually takes feedback in account, because so far the biggest change they’ve ever made was the durability of the weapons in DOS2
That’s their biggest example of how they changed due to customer based complaint.