Originally Posted by mrfuji3
I agree with Crewell that some enemies should focus my downed party members. Feral enemies like gnolls, and maybe extremely intelligent/sadistic boss enemies (e.g., Gut, Ragzlin, Minthara). This would add tension to ~boring (newborn gnolls) and important (Absolute leaders) battles. Maybe with a taunting voice line as they attack my downed party member. That could be fun.

But every single goblin ignoring my tank to attack my downed squishy, please no. Like, I get that I can revive people basically for free. But it's annoying to do so. Having to worry about normal death saving throws and accidental AoE is enough.


aYeah, they even have handy categorizations like "Beasts" and stats like Intelligence and CR that could make these some pretty easy tables to manage. The general rule, in my long D&D experience at least, is don't do it. I think the times and places where it happens should be memorable exceptions / "FK i hate wolves" kind of things


What is the problem you are solving? Does your proposed change solve the problem? Is your change feasible? What else will be affected by your change? Will your change impact revenue? Does your change align with the goals and strategies of the organizations (Larian, WotC)?