So,

I've just defeated the Green Hag. In her Lab you can find several potions. Here I will list what they do incase anybody was wondering.



  • Potions

    Lover's Avarice - Reduces Wisdom by 1 until next full rest
    Mother's Loathing - Gain Bite [2d4] for 50 turns or until next long rest
    Missing Pets - 3 Turns, Lowers advantage on ability checks and attack rolls
    Wilted Dreams - 50 Turns, Watched from the shadows, taking upon rest (?)
    Insanity's Kiss - 4 Turns, Hostile to all (Beware)
    Stillborn - 4 Turns, Bleeding from the inside. 1d6 piercing at the end of each turn
    Lost Time - 50 Turns, AC reduced by 2. Can't take reactions
    Broken Promise - 50 Turn, Increases Strength by 2 until next long rest. Afterwards Strength is indefinitely reduced by 1
    Heart of Stone - Resistance to poison until next rest
    Faltering Will - Disadvantage on Wisdom saving throws until next rest




Enjoy and good luck on the fight. There are some more interesting items which I won't spoiler here.