Put a few hours into the game, really enjoying it so far. I really enjoy the decision making in combat around whether to spend a spell slot or not for your current fight. It adds an additional layer through resource management that didn't exist in divinity and that I find fun and challenging.

It seems like there isn't a negative consequence to long resting at every opportunity which really detracts from any trade-offs you could be forced to make in combat situations.

Additionally, being able to long rest repeatedly without penalty doesn't mesh well with the "we need to find a healer as fast as we can or we will turn into mind flayers" story line, as days can pass through long resting without accomplishing anything. Am I wrong in thinking that there is no penalty / does anyone else feel the same way?

Thanks!

Last edited by suspair; 20/10/20 12:45 AM.