Originally Posted by Oldnight
Originally Posted by Zarna
Originally Posted by Oldnight
cheese the environment
why?
why should melee take the backseat to range?

Consider that at lower levels we are all weaker. I am fairly sure that melee will be much more useful as we progress in levels. Unless you are a combat expert, would you want to be surrounded by enemies? I would think that you would get more creative and avoid putting yourself in a situation where you are guaranteed to take damage.


1. a s a melee fighter i should have good mitigation via armor and passively from dodge/parry block

2. why should melee with ac 17 to 19 be hit with a 90%+ chance by mobs? its rigged-- there is not rng-- is pure and simple--- too many people playing are saying the same thing, and where there is smoke there is fire.

3 why do iahve have to play ranged? to be successful without have to save everytime i hit with a melee attack because its so damned rare to hit with melee weapons?

the mobs are +/- 1 level from us-- there arent experts-- yet they are much more adept than players in combat.

the same mobs often have

a. lower ac
b. lower atk stats than our singular rolled characters-- yet their atk success rate is much higher.


listen i like the game -- im not bashing it. I stating that there is something wrong with the algorithm vs players.

why wouuld they do it?

simple--- with limited content they want players to struggle so the play through lasts longer.

We are always going to have the outliers who want find hacks/cheats/bugs/ etc to speed run through with no combat

We are going to have the players who would rather solo the game from ranged stealth-- good for them.

id prefer to to take a party and get up front and personal with the mobs-- IE Elrdrith Knight main + Eldritch kngiht lael + pure rogue astarion + wyll-- at times its gets verydifficult because you constantly roll natural 1-4 over and over and over for melee attacks. That is not rng when it happens from thge start to finish of the earyl access.

I didn't think you were bashing the game, even if you were it is an opinion you should be allowed to have. Perhaps I am comparing too much with other types of games I play and I see nothing wrong with having to be creative and stay out of trouble as much as possible until growing stronger, even if it means not playing with your desired playstyle until then. (For example, don't rush into a town full of supermutants armed with only a machete and basic leather armour even if you want to play melee, instead use whatever crap rifle you picked up, find a point out of reach and start picking them off slowly, moving position so they don't find you.)

I still don't feel the dice are rigged here, have many times seen the constant miss and also frequent nat 20s, for both myself and the enemies and often in the same long fights. It is frustrating if you are right on top of the enemy, go to stab them and miss but this is the same in DnD but here you can reload if the fight does not go the way you wish.