An interesting quest from act 2 of the game

Spoiler, this is not part of EA

In the duergar camp a few survivors are trapped with a drow true soul called nere behind rubble.
Nere is leading some duergar
Once the rubble has been removed nere tries to convince or force
the player character to kill the gnomes. If the player did not side with the druids/tieflings against the goblins the player seems to have the option to voluntarily kill the gnome survivors including the one from act 1.
He will then order the players to find a path through the underdark toward moonrise towers.
This could also be the end of act 1 instead of the beginning of act 2 in the final game.


I sometimes use thought experiments. I don't necessarily believe in every idea I post for discussion on this forum