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I have experienced with a number of characters that when I start my turn, and I click on the target that I want to melee attack (the worg in the first goblin battle at the gates in this case). As my character runs up to attack the worg the worg gets an opportunity attack on me and my action is wasted, no melee attack done to the worg. The log said that all that happened was that the worg opportunity attacked. No mention of my main hand attack yet the action was spent?

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I get this bug fairly frequently. I feel your pain.

The only work around I've found is to not rely on move to attack pathing. If you move next to them, so your character doesn't have to move before they attack, you shouldn't have any issues getting attacked.

Hopefully they'll fix this one soon.

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I seem to get this bug fairly often, as well. And I have noticed that what Evandir said is true. If you move into range with one click, and then attack with another, it doesn't happen. But, why offer the ability to move and attack in a single click if I'm going to just lose my attack and (more often than not) take damage?
I thought this was a new take on attack of opportunity (as Larian is trying to stay as close to 5e rules as possible, but still keeping it fun for non-5e fans), but I've never seen it say "Opportunity Attack" in the text. It just names the attack that hits me; i.e. unarmed strike.

REALLY hoping for a fix to this soon.

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I'm pretty sure my combat log usually specifies that it's an opportunity attack. I'll have to make sure I check when it happens again.

This is my take on what I think happens.
There are two bugs in play here.

1. When you use ghost man pathing(any action that requires moving and shows a silhouette where the action will take place,) if you are attacked by an attack of opportunity, your character will be halted and your action consumed. No action will have been taken, but the game thinks it was.

2. When you use ghost man pathing to attack, your character moves to the target within their reach. Your character then repositions themselves for the attack, but moves out of reach ever so slightly and triggers an attack of opportunity, even though it is not intended. Once you are attacked, the bug from point 1 takes place and you no longer have an action to make the attack that never went off.

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What I've also experienced when "attack-moving" is that my characters will sometimes just swing at the air. Easy to overlook when moving behind a big target.

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I haven't had this bug with regular attacks recently, but last night I went to shove the warg in the first goblin fight. My character was attacked by the warg before he could shove and I lost my bonus action.

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It might be an ability of the wargs, since apparently, people mostly (only?) see it with wargs. That's the only place I have noted it. Battle Masters have a Riposte ability, which attacks as a reaction when an opponent misses an attack. It might be a variant of that.

Even if that is the case, the fact that you never see your missed attack would be a bug.

@Evandir
I have never seen an attack on a preview, but I have been attacked immediately upon starting down the previewed path.

I would bet on Evandir's explanation though, with a variation: the auto-pathing when moving around an opponent is flawed - it will take you out of the threatened area, provoking an opportunity attack. So automatically moving up and attacking might cause the auto-pathing out of the threatened area problem.


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