Folks keep saying that limiting it to 4 characters increases the replayability factor. However, there are some of us out here who have real life responsibilities that do not allow for massive replay time sink. Some weeks I'm lucky to get 5 to 10 hours of play time in - I want to maximize my time, experiencing a larger group of characters . I play many games, alternating which I am playing at any given time, depending on my mood, how much time I can devote that day, how many interruptions I can expect and so on. I see no reason I can't have the 6 character game I want, that would keep someone else from the 4 , 2 or 1 character game THEY want to play. That's the point of different difficulty levels, and the reward or lack thereof of splitting xp and loot among
a greater or fewer number of characters

Last edited by Anfindel; 20/10/20 07:30 AM. Reason: typo