right now, there is a conflict in the game between us, knowing that we'll turn into mindflayers any second, and camp being the place where most of the interactions with companions happen.
I did a playthrough the other week where I purposefully went to camp as little as humanly possible, and unsurprisingly, I know NOTHING about my companions. This is really unfortunate. For me, going to camp after every fight just to see what my companions think about it, is immerion breaking, but just as important if you want to build relationships.
How could Larian solve this problem?