Originally Posted by Harry7T
The game doesnt have that strategic feel; when your min maxed warrior misses more than a healer backline cleric with crossbow, you start to get a feeling of something is wrong with your build when its actually rng stopping you from enjoying your custom character.


This may happen in the short, to short mid-term of a battle. D&D mechanics are that way. However in the longer run, the Maths is against the Cleric.

The game may actually introduce character stats the way Pillars Of Eternity has them. How often characters hit over an actual playthrough, how much damage they make, etc. This was really insightful and useful when doing different builds and playing characters with various strategies.

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Last edited by Sven_; 20/10/20 10:52 AM.