Originally Posted by Lady Avyna

Yes, I agree. It reminds me of Dragon Age: Inquisition. Every time you read a book, you get experience points and depending what you read it can open a side quest. It would be cool to get something like and also what you said instead of getting absolutely nothing every time you search the books.

That's a fairly common mechanic and if anything other games handled it a bit more elegantly (i.e. both Gothic 1 and 2). Some of the past Larian games included.

Anyway, I'll stress once again that the solution to "Too many containers and shelves everywhere" is NOT "Let's fill them with stuff". If anything that will make the problem worse.
Exploration and looting needs to be slimmed down. Both the Original Sin and this first act of BG3 already suffer a tragic case of inventory clutter. Inventory management is currently a nightmare and they need to work on making it more elegant, not more cumbersome.



Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN