Originally Posted by cgexile
Yeah this is how it was in BG. I would get ambushed so often but the experience made sense. In this game I thought it’s weird to have 1 camp that looks identical no matter where you are.


It's because the MC has an invisible Ring of Teleportation that moves the entire party back and forth to that one camp in the blink of an eye. The game just doesn't explain that you have it. laugh

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The whole system is made more weird when the companions that “wait” for you at camp start to relish in some achievement or battle they were not involved in. Wtf? Gale you were not even there so what are you talking about “we” did this and that on so and so quest!? I don’t understand this aspect of BG3.


The ring also has a microphone so the companions back at camp can follow along...