I don't want to see companions break (yet). That's fine if we get the 17 NPCs like we had in BG2 but with only a handful of companions, a companion going their own way means a broken game.

Something needs to make Tav McBlanderson * a compelling character. Perhaps instead of everyone being freed because of damage to the ship perhaps Tav could flip a lever that opens all the cells at once? Then everyone we meet would start with "wait, you're the reason I got free"

*( I stole that)