Originally Posted by seikojin
I think the game has spikes of difficulty. Most combat is fine. However, the need for explosives in these difficulty spikes seems more of a debug than intended design. And I don't like the feeling of, ok, time to reload and set the Michael Bay stuff up.


There is no need of explosives, you're choosing to play that way. My friends and I were able to clear EA with only a party of 3 and without any cheese. We only wiped once.