Originally Posted by PanShlyaptor
Originally Posted by Orbax
Originally Posted by JDCrenton
They want you to bruteforce their bad stats through equipment. And even then her dex is hilariously bad for a trickster cleric.



Why does she need dex?


She can use only light and med armor. Both these types add dex to ac, in her situation - substract. There are 2 ways: take heavy armor feat on 4 lvl, then you lose +2 wisdom, so lover DC and accuracy with spells, or add 1 dex on 4th level, and so you still lose +2 wisdom. I also think, 9 dex should be changed


I did respond to this later in the thread as well, but ill summarize a few posts I made:

- They are missing things in the game to help mitigate some issues. Like war caster feat for concentration.
- Having her stats the way it is right now makes ASI (the default ASI improvement they choose for you is TERRIBLE and I cant believe they do that to people) more important and you'll realize later you should have chosen more wisely and just done 18 wis because the throw save is so low and more than half her stuff fails, regularly.
- I hate to say "get gud" but at over 200 hours in the game now I rarely get knocked out, and I dont even remember the last time I died and I just kind of run into fights now and dont set anything "crazy" up. I, at least, got significantly better and when I play with people MP who are new im running around murdering everything and having to pick them up all the time and come out needing like a pot a fight. I could tell you in the moment why you shouldnt be where you are, but it would be hard otherwise to explain fighting tactics. There are a lot of ways for everyone to stay safe and still be right in the combat, being effective.
- This is a larger point: The way rests and encounter difficulty are, it makes sense to use every single spell you have every fight - and remember, there are lots of scrolls! When you have that in your head you do mirror image, bless (hopefully do those two BEFORE a fight), guiding bolt, and use that handy COMMAND spell to negate the person who is targeting you. Gale greasing, ray of frost to reduce movement speed, and using hold person, misty stepping into archers and thunderwaving them - you as a team take out the biggest problems and then go to work on the hack and slash stuff that youre stuffing with your heavies in front.

So the question is not can you keep her perfectly pristine while keeping her effective - you can - it is how easy is it to do so and should it be that hard. At this point, I don't think its hard at all. It was at first. Expanded feats and +1 shields and stuff like that at later levels will most likely help significantly as well. Right now shes as low level as everyone else and still a pretty tough cookie for it. A player using standard array would probably have her at 1 more AC than she has, which is significant, but with half this stuff being AOE and Environment is isn't AS significant as it would be in pnp. Theres too much stuff going on for AC to matter much and you can give her a +1 dex save throw hat early on in the game and combined with bless, kind of a staple, shes in a great position even with her current dex.

Not saying +1 to it wouldn't be great, but I also don't think it would be that noticeable. My 2c of course smile


What is the problem you are solving? Does your proposed change solve the problem? Is your change feasible? What else will be affected by your change? Will your change impact revenue? Does your change align with the goals and strategies of the organizations (Larian, WotC)?