Originally Posted by Isaac Springsong
*Ideally* Larian will realize how much better the game would be with either can actual Grid overlay (even if only during combat rounds ala Wasteland 3), or by tightening up the current grid significantly so it is better at approximating the 5ft squares. From those change, the process for implementing Cover gets a lot easier. Yes, Larian will have to change their engine's coding, which is not a bad thing.

I'll start a separate thread for feedback on the backstab mechanic, but as Slapstick astutely pointed out, it completely devalues the means of gaining Advantage when all you have to do is circle strafe your enemy each turn.


Absolutely not a fan of "grid overlays" and I struggle to imagine what benefit would introduce to the current game.
Vector-based movement made Temple of Elemental Evil great and works rather well here, in a 3D environment.


Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN