+1 bg3 really does look great with the environments and character models, particularly when considering its still only a couple weeks into ea - i really like too how darkvision and lighting has functioned so far. that being said, it is frustrating to only have our field of view limited to a range between angled high above the party or close behind the player but with limited vertical vision. i hope larian considers some changes to how the camera functions so we can tweak some of the angles - i also think it would be a quality of life improvement if when centered on your camera the camera view followed behind and turned with your characters' movements instead of needing to always operate those independently.

+1 for watching the dragon fly in game, but i feel like that was scripted with the subsequent dice roles - i wish there were more unscripted encounters/random mobs