I think moving away from Alignment is a good thing. I'd much rather shape my character as I see fit and pick my choices based on my or my roleplayed moral compass - or simply often from a pragmatic standpoint.

Sometimes good choices lead to very obvious grim outcomes and/or evil choices end up saving/preventing more carnage. Same goes for evil side - sometimes good choices simply perfectly align with your personal desires or lust for power and influence given the situation. I much rather be context driven, as opposed to be commanded by that one off choice at level 1.