Originally Posted by brunotavm
Originally Posted by robertthebard
Originally Posted by ExperThies
I would like to be able to play a version of the game where your decisions actually matter. Additionally, I agree that in an actual D&D campaign you can create a new character and rejoin the party and I think that is a great suggestion and should be an option in this game.

There's nothing stopping you from doing that, except you. Well, not the new character bit, but the "not saving every step". I don't save every step, and I think saving during combat shouldn't be a thing, so I don't save during combat, to the point where I'm not even sure you can, because I haven't tried. I do save before encounters though, more because I don't want to go back however long since my last save than due to any need to achieve the perfect outcome. I figure that that's what new characters are for.


i don't see the problem with having a mode with more restrictions, the author of post clearly don't want this to be a thing in normal mode, ironman modes are quite common, there's a mode in DOS2 that deletes your save game if everyone dies

As discussed later, since it does exist in other Larian games, it's likely to come in to play here as well. Will it be in the what amounts to an Alpha build we have now? Probably not, too many ways for that to go south during testing. But it's likely to be a thing once it goes live.