To be perfectly honest, every CRPG is this to me and I still have fun with them. I'll let CRPGs slide on things I'd never accept from a tabletop game because of the limits of a computer.

But that said...I do hate some of the implementation of skill rolls. There are places where it feels like they replaced a dialogue puzzle with "roll a die" and it just feels frustrating and annoying when I run into that...especially in comparison to where they implement things well.