I concur, yet I think it's sadly high time to stop referring to the Baldur's Gate games when looking for inspiration to improve upon this new game and just treat it as a new D&D game set in Forgotten Realms.
Other games do it to this day: POE, Kingmaker, Solasta. Then again, resource management and world map travel aren't really a thing in BG3 right now, so why have random encounters/respawning enemies?