Well, I can say that's not me. I have absolutely no fun playing "evil" and I absolutely hate the alignment system because the only thing I've seen it used for in practice is being used to justify asshole decisions as "what my character would do" or an excuse to tell people how they're playing their character wrong. No, this was not always directed at me, I don't care when someone else's fun is ruined it ruins mine. Every time alignment has come up in gameplay in the 30 or so years I've been playing, it's done nothing but stop the game and create arguments between somebody.
Also, there are literally hundreds of RPGs with absolutely no alignment system whatsoever, and people play them just fine without turning into murderhobos or being jerks in character.
My favorite campaigns are the ones where nobody mentioned alignment unless it was absolutely necessary.
I know that's more about some of the people I've played than the system, and the fact that I probably sought out other people that also found alignment to be annoying. But to be honest. Alignment at its best is a mediocre roleplay guide for people new to roleplaying and there are better ones available in 5e in the forms of Personality Traits, Ideals, Bonds, and Flaws.
Last edited by Thrythlind; 21/10/20 01:41 AM.