Most of us will just have to wait for the mod that removes all the D:OS stuff on full version.
Don't derail the topic, please.
It takes me many many reloads while having 60+% and I am just at the beginning. Actually I am so unlucky, I have never won at first time with that chance. takes usally 4-10 tries to finally hit the 60%. Without the ability to reload I just would not even give a shit about the whole gameystem of rolling the dice in persuasions.
A number of the dialogue skill rolls are terribly implemented....putting dice rolls in places that shouldn't be a die roll.
Also, I am never not going to reload the Kahga conversation until Arabelle lives. Because that die roll is ridiculous.
Maybe it's because I don't come from a D&D background, where I understand it's a game of chance mitigated by knowledge, tactics and skill, but IMHO dice-rolls
really don't belong in dialogue: that should really just be a straightforward charisma/knowledge/other relevant stats/choices check. I didn't invest points in that skill just to have a mostly ineffective change to my chance to lose a dice roll! Whether or not my magical ability to routinely roll 5-or-less is really a thing, it's involving a
lot of F8 to play it as I would like. But that's just me, "not from a D&D background" feels like my opinion shouldn't carry that much weight and as with others, "may require a mod to sort it out". In fact as I've already been experimenting maybe I should start looking.