I feel like we at least once during EA should have the option of trying out a very different approach to the game rules to be able to voice our opinion on whether or not it actually works better when closer to D&D rules as written. So..

- Add more short rests (I'd start with 3 as a test)
- Remove healing from food
- Make Jump incur attack of opportunity, and remove the bonus action cost. It's just movement
- Add disengage, and let rogues use it as a bonus action
- Remove dis/advantage from elevation
- Give us a +2 AC when in an elevated position as a substitute for cover
- Remove advantage from backstab
- Remove ground effects from cantrips
- Change damage on cantrips to D&D rules
- Make "Help" not heal, only stabilize
- Fix the ward from abjuration wizard and add Shield spell.
- Give Abjuration wizard full ward after short and long rest as substitute for no ritual casting
- Remove about half of all special arrows and grenades from all mobs
- Rescale AC and HP more towards MM values, lower HP all around to make spells more impactful and more likely that we will come out of combat reasonably unscathed with good tactics and won't have to rest all the time.

Then let's see if that's actually an improvement or not

Last edited by Slapstick; 21/10/20 04:51 AM.