Originally Posted by Syrek
Carrying capacity is an outdated and annoying mechanic. Especially in games like this one, where you can send your stuff to party members or camp stash in an instant.
I'd prefer a "difficulty" checkbox in the beginning to remove it but if that doesn't happen I'll mod it out.
If you somehow enjoy that hindrance then more power to you though. I don't judge.


I like the way Pathfinder: Kingmaker does it where it's carrying capacity for the group and a single group inventory. It eliminates the constant need to shuffle stuff around to keep individuals under capacity. I can see where that might not work with this game due to it having multiplayer though. I'd probably settle for them just putting the actual carrying capacity on the inventory screen though. I'd have never known I could carry double the amount stated before I started seeing adverse effects had I not made this thread. The current system is counterintuitive.