This is your opinion. With how bad rangers are in the PHB, a little extra damage in a game is literally no big deal. Im so sick of this "I like it harder and dont want any advantage" as a player. Its a video game. Its not an amazing accomplishment that you play it. You dont like how that function works, dont use that class. Youre jealous that your Rogue isnt doing the same damage at 1-4 as a ranger, just wait for full release and watch what happens to these classes at level 9. Im sure there will be plenty of difficulty settings to appease your life goal of beating a game, so you have value. There are so many other things that need to be addressed, that this is trivial. An extra 4-5 damage isnt game breaking. Its like the people complaining about healing spirit in Adventures League that caused it to be nerfed. I just hate this. Im so over it. Hey the Ranger is OP at level 4 by a hit dice and modifier, get over it. at most right now thats 12 dmg, an average of 7 dmg. Goblins have 3 times the HP of the PHB, where is your complaining about that? Get over your self and enjoy a small boost from the class that was worthless in 5e D&D. A level 4 boost that again with level 5 double attacks, which they will nerf the application on the second attack and you know it, im not worried about 7 extra dmg on average. GFY.
A lot of us are complaining about the enemies having too high of hitpoint values.... but this is literally a bug
step back from the ledge a bit, a player is reporting a bug during early access