This is going to be my last, the ambiguous fifty-fifty chance (well not quite). Apparently that ALWAYS misses. laugh

To simulate it, I picked a Tiefling wizard and gave her Lae'zel's short bow, which the Tiefling wizard has no proficiency in (plus no dexterity bonus). That means she doesn't get any bonus on her attack rolls with the bow. To hit the AC7 opponent, she needs to roll a 7. Now if we range-attack those opponents from close range, that is a disadvantage roll, which means it's but a 49% chance. That's how we rolled and attacked. As we were disadvantaged all through, the low attack rolls plus exclusively critical misses as opposed to critical hits were no mistake, but by design, er disadvantage.

https://statmodeling.stat.columbia.edu/2014/07/12/dnd-5e-advantage-disadvantage-probability/


---------------------
2 miss
5 miss
5 miss "I JUST KNEW IT, a ~50% chance ALWAYS misses!"
6 miss
---------------------
10 hit
16 hit
4 miss
1 critical miss
10 hit
14 hit
5 miss
5 miss
1 critical miss
9 hit
1 critical miss
10 hit
1 critical miss
8 hit
7 hit
5 miss
13 hit
16 hit
2 miss
11 hit
8 hit
7 hit
5 miss
-----------------
? hit
7 hit
13 hit OR DO THEY?
11 hit
13 hit
11 hit
----------------
5 miss
10 hit
---------------
4 miss
3 miss
2 miss PLAYER RAGEQUITS
6 miss
2 miss
---------------


OVERALL ROLLS: 40
OVERALL HITS: 20
TO HIT RATIO: 50%

Originally Posted by VincentNZ
One thing to note here: Today I rolled a miss on a 96% chance three times in a row (standard attack with Lae'zel from behind). Now that is extremely unlucky, but I reloaded before each hit. On the fourth reload I used a different skill (the AE-Swing with the longsword) and that did connect. Because of the long reload times I did not reload again, but could it be that the outcome of the roll is calculated, for each skill, before you actually use it?


No, I've first done that actually, reloading after each attack. Additionally, I get different outcomes on the first attacks of my reloads in general, -- I finish the combat rather than reloading each roll now (goes quicker). smile

Last edited by Sven_; 21/10/20 02:34 PM.