i dont particularly have a horse in race, so i wouldnt be opposed to larian adjusting SH stat array (9 dex is not ideal for almost any character type), but i think we should be careful with this line of thinking as i dont think as players we should have free range in adjusting the origin character features (or other companions we may recruit down the road) if we recruit them as companions while in game (i do think that we should be able to multiclass as we want post lvl 1 tho if the character meets the requirements) - even on pc origin character selection i think any adjustments should be limited (ie can only respec into so many alt classes such as wyll could also be a ranger or rogue) bc i still struggle to see why so many resources and all the emphasis was applied to these characters and their own unique origins if the player can just revamp stats, domains, weapon proficiencies, classes, selected spells, etc. as some have mentioned in these forums. additionally, if we can revamp a variety of character features then it just reduces the need for more companions and reduces the strategy that goes into gathering a party of characters with different strengths and weaknesses and classes as you would just be able to create/edit what you need to fit your group - its just not bg3 or dnd. i usually am more pro player agency and choice, but in this case i think it would actually take away from the game than add to it - if such functionality was implemented to me it would feel shortsighted. i do think that the ability to create your own custom party (ideally of 6 - which again the og bg games had) would be a nice feature to have, but when i decide to adventure with npc companions i would want to use the character companions that larian has planned and built for us, otherwise i think it would be a wasted investment of resources that could have been better allocated to other game aspects at that point.
i largely think that the best solution to some issues ppl may have with the current characters available (not likeable, poor stats) is just more # and more varied companions for recruitment both in act 1 and throughout the game at launch so players can find a character that they both like from a roleplay perspective and fits in with the party they are crafting.