I didn't get the option to talk my way through it without a fight, even with Lae'zel in my party. The kith'rak dude just decides that we have what he's looking for and orders the rest to kill us and loot our bodies when they're done and flies off. That was my outcome even when I took over the conversation with my character and beat the skill checks, it always ended in combat. It took me a few save scums to beat it, too, and even then my whole party except Lae'zel got downed pretty much immediately and I had to kill them all with her.

Shadowheart definitely lasted the longest in my final try and killed 3 of the 5 with Lae'zel, and I tried upping my own warlock character with a scroll in a hard to see corner from where the gith enemies were on the bridge, but somehow (and I suspect it's just a bad, buggy fight, honestly) they shot her back own immediately, through the floor of the bridge. Wyll got ensnared early on and that killed him pretty quick, even with me potting him on his turns, and Baretha(?) went in immediately for my character. (Seriously, Larian, fix your AI. The immediately optimized strats and movements from them is top-tier ridiculous for a game whose difficulty setting is supposed to be "Classic." Classic what? Death?)

It felt a little cheap that every single gith enemy had 3 attacks per turn, and I'm over here with one per turn per character, except for Lae'zel, who gets Action Surge! .... one per short rest.

I also got NO story relevant drops from any of them, so once again, stupid buggy fight.

Last edited by Milani; 21/10/20 03:38 PM.