Originally Posted by Nicottia
Ehh, I agree with those of you who say it's too early to judge the game, especially that we haven't got access to the entirety of act 1 (we can't explore the mountain pass where the gith creche is located and it's supposed to be one of 3 ways to reach the Moonrise Towers, so far we only got the Underdark as 1/3 ways to reach those damn towers). And it does feel like a FR game for sure, but it doesn't feel like a BG game tho.

In BG1, right out of the Candlekeep you meet Sarevok - your adversary, THE antagonist of the game, in BG2 you are awakened by Irenicus, THE main antagonist of that game, and in both these games you set out to explore what the hell is going on, why you are the one targeted and it all always leads to the main showdown between you and Sarevok/Irenicus. Some would say - your hatred/curiosity of Sarevok/Irenicus drive the main plot forward... there is nothing like that in BG3, you don't know how you were captured, you don't know why were you captured (was it just bad luck or is 'the Absolute' handpicking 'her' victims?), all you know is that mind flayers are responsible, later we discover they are working with something that calls itself ''the Absolute''. So there is some mystery about the plot, but we don't have this one figurehead to blame and hate. No, we have a whole bunch of them. Mind flayers, everyone working with them, the 'Absolute' - whatever that being even is.

And well, the main jarring thing to me is that at lvl 1 you fight intellect devourers, if I remember correctly, they aren't something you'd throw on lvl 1 adventurers in a classic D&D setting, unless you want people to die... In NWN1 just one of them messed up the entire district of the city, and you get to explore that problem in NWN1 around lvl 3-6. Not a goddamned lvl 1 character vs a bunch of intellect devourers. The game's pacing is a little bit weird if you ask me. And hopefully it will get addressed.

Edit: Fixed a bunch of typos/grammar errors.

The devourers in the wreckage can wreck you. Ironically, they wrecked the dev that was playing in one of the streams before EA too. If the one we can "recruit" is any indication, however, they are low CR for the type. Ideally, these probably wouldn't be out and about, but since the ship crashed, they're on their own far sooner than they might be otherwise.