Well said.

Tyranny was so good at the morality thing. Start out as an enforcer for an overlord, then experiencing doubts of the regime as you progress. They had different brands of evil tho depending which faction you chose (anarchy, facisism, bolshevism) and ultimiately the game was about the persuit of power and what it means ... similar to DoS2 in that way I suppose.

That doesn't really translate into usual DnD stuff, in this story anyways, as the meta-narrative leans more towards themes of being manipulated/enslaved/controlled and how to break free from that. So evil in this narrative would be *embracing* that - the mindflayer powers, the devils deal, seeking the favour of the absolute.. so with that logic the evil choice would be siding with either the Gobbos or Shadow Druids, and rejecting liberation/self determination.