Originally Posted by Merry Mayhem
It will be interesting to see if Larian will be willing to embrace the 5e rules to make BG3 a better game though that would be a huge amount of work for them.


Certainly some work and not all features are equal, but if a solo person can put out a list of 5e fixes in a mod this quickly, it is more of DB adjustment work, change some values. The Divinity Engine was setup really nice to make changes for things like this. We've heard they felt in-house it wasn't as fun as they like, but what they may not be weighing correctly is the audience that wants an authentic DnD implementation. I'm near certain this will become a public discussion once in future community updates.

I think things like surfaces can be amazing, but not every fight, not even half of the fights. Not triggered by cantrips etc. Imo there is a way to tone it down to the point people really appreciate them when they are available to use as clever moments. We'll see. Could even be high-level spell only triggers, something to make them special vs ordinary and over done.