I personally loved Tyranny but it was a commercial failure. Any ideas as to why?
Personal opinion:
Gameplay: not much variety in builds, enemies, strategies, combat too easy. Same as PoE but worse.
Exploring: no hidden legendary enemies or artefacts or levels or anything.
Worldbuilding: Too depressing, no humor, most people like to play as heroes, not as some minor henchman in an autocratic state on his way to become the local warlord.
Story: Incomplete, Game ends on the first act.
As an example of how diverse evil can be: Excellent reference
