1. get rid of surfaces and barrelmancy
2. get rid of every enemy having ludicrous amounts of grenades and/or hitpoints
3. get rid of playable origin characters that also double as companions
4. get rid of the "evil has to be chaotic stupid" mindset
5. get rid of the "combat is more important than story/dialogues" mindset (why no xp for non-combat options)
6. get rid of the gazillion (mostly empty) containers


Last edited by Moirnelithe; 21/10/20 07:19 PM.