Held action would be interesting but I think, for what Swen said in a few interviews already, trying to get your characters in the same initiative circle by killing enemies in between, as a puzzle of some sort, so you can swap them as much as you like is what they are aiming for. And so if you could delay your turn, it would make it too easy maybe?
Last edited by Nyanko; 21/10/20 08:45 PM.