Yeah, there is no real held action just a ready action, and it is real specific and would be hard to code. But maybe heal if Gale drops to 0 HP. Attack after this character. Attack after this enemy moves, or after you are attacked. Maybe like 5 scenarios. BG2 had contingency spells and we are in 2020. I think I dropped Gale from my party because he's too squishy. When all I really wanted to do was "Fire Bolt," his "Grease" spell with my High Elf Light Cleric that had "Fire Bolt." I could have readied "Heals" for him and "Fire Bolts," for Flavor.

Don't think it would have made the game too easy having the ready action. Make the mobs harder if necessary to achieve balance. Like throw in a few Orcs in the Goblin camp, etc. I still owned everything by simply changing Gale out for Lae'zel. I just used the Light Cleric as my main spell caster and she was sitting at 19 AC without buffs.

Dodge action should be implemented absolutely. All my characters had range, but sometimes yeah you want them to approach, they are out of range, or enemies are obscured and your turn is wasted. Dodge action is an easy fix as well.

Last edited by Jeramee; 21/10/20 11:05 PM.